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Allow launching into trash#1382

S

Allow the belt launcher to be placed so the receiving tile would be at the spot of a trash can, allowing the launcher to yeet items into the trash.

Not functional, purely asthetic

2 years ago
3
?

I would like to add maybe doing the same with paint. There were times I needed to drain a line.

2 years ago
2
Changed the status to
Under Consideration
2 years ago
2

I think shapes should also be allowed to “fall” into a trash void from the 2nd and 3rd layers. So if a belt ends and there’s a trash on the first floor in the next tile, it can just fall into the trash.

2 years ago
7

The shapes “fall”-ing into from the 2nd and 3rd floor was already rejected because having it worked that way was technically complicated and having it NOT do that makes you actually have to think about getting rid of shapes.

2 years ago

Yeah, fair enough. It does add a bit of a challenge.

2 years ago

I’m actually a big fan of this just for the “fun” of it. One of the approved uses of “yeet” in my book ;)

2 years ago
?

I would use this for your waifu

a year ago
?

The ability to increase the height of the trash tile (or have it come in heights of 1, 2, 3 levels) to form a chute, that accepts shapes on a higher level?

Consideration:

  • would increase trash throughput from the currently maximum of 4 saturated belts
  • would massively reduce the foodprint needed for trashing stuff from upper levels
a year ago
?

I think it’s also disappointing that one of the easiest ways currently to trash shapes on all floors is half destroyer –> rotate 180 –> half destroyer, which feels like cheating but is many times optimal.

a year ago