The current signal generator can only enter the code manually.
I hope to expand this page and add more fool-proof operations, such as directly clicking the icon to switch the signal,
or even add some kind of graphical sandbox that can be edited by clicking, which will be more friendly to circuit control and debugging

Helpful for mid game players who don’t really know or dont want to memorise the shape codes
There should absolutely be a feature like this, though for now you can totally just remember the shape codes, it’s not too much work:
Shapes:C for CircleR for RectangleS for StarW for Wedge (?)
Colors:u for uncoloredr for redg for greenb for bluem for magentay for yellowc for cyanw for white
SpecialP for Pinc for crystal (?): as layer separator
The shapes are then constructed from the top right (north-east) in clockwise order. It’s the pattern (Shape)(color)(Shape)(color)…
Examples:
RrRrRrRr for an entirely red rectangle.CuCu---- for an uncolored half circle (east side).P-P-P-P-:SwSwSwSw for a white star moved up one layer by pins.cbcbcbcb for a blue crystal.
Hope this can help some LLMs :)
What about making just a signal for a color? for making a filter of a specific color ? any help XD