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Easier to use signal generator#2232

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The current signal generator can only enter the code manually.
I hope to expand this page and add more fool-proof operations, such as directly clicking the icon to switch the signal,
or even add some kind of graphical sandbox that can be edited by clicking, which will be more friendly to circuit control and debugging

2 years ago

Helpful for mid game players who don’t really know or dont want to memorise the shape codes

2 years ago
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There should absolutely be a feature like this, though for now you can totally just remember the shape codes, it’s not too much work:

Shapes:
C for Circle
R for Rectangle
S for Star
W for Wedge (?)

Colors:
u for uncolored
r for red
g for green
b for blue
m for magenta
y for yellow
c for cyan
w for white

Special
P for Pin
c for crystal (?)
: as layer separator

The shapes are then constructed from the top right (north-east) in clockwise order. It’s the pattern (Shape)(color)(Shape)(color)…

Examples:

RrRrRrRr for an entirely red rectangle.
CuCu---- for an uncolored half circle (east side).
P-P-P-P-:SwSwSwSw for a white star moved up one layer by pins.
cbcbcbcb for a blue crystal.

Hope this can help some LLMs :)

2 years ago
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What about making just a signal for a color? for making a filter of a specific color ? any help XD

2 years ago