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Hue / Saturation Control as a colourblind option#5101

?

Cyan and Uncoloured, and Yellow and Green basically look the same to me (colourblind). If there was a slider for each fluid/shape colour that adjusted the Hue/Saturation of those items in game it would allow us to tweak the shades to suit what we can and can’t see properly. The current colourblind RGB colour mode doesn’t look great at all in game, and reading the shape code is a bit of a pain - also if you have to build an extractor just to check what the belt’s carrying on the popup

2 months ago

yes i agree … for example there should be a way to adjust the colours

using r for an example the slider should allow numbers from 80 00 00 to FF 80 80 hex values

where the g and b are equal
and for c from 00 80 80 to 80 FF FF

12 days ago