
Dyson Sphere Program gave me this idea, and I think it would work really well for Shapez 2. It’s often unclear when looking at the stats screen if your throughput is as good as it could be. If you would include a calculation of basically “how many shapes you’d deliver / rockets you’d launch per minute if all your buildings were operating at maximum efficiency”, then we could immediately compare the actual result we’re getting with the ideal maximum and know how well we’re doing!