
if you look at the a game called Captains of industry, they have a setting called Realism, it does not change any numbers, it just adds more but small mechanics who those who want a bit more complexity to their games. I was wondering if this has been thought of at all?

Could you elaborate what it actually would add?

In Captain of Industry, “Realism” is a set of advanced difficulty settings that introduces stricter logistical, mechanical, and survival constraints
i quote “https://steamcommunity.com/app/1594320/discussions/0/554627540143267493/" and ia overview on goolge